![]() Villain: A faction carrier from the Serpentis Corporation with the bonus on Webifier Electronic Warfare.ĭue to Lightweight Ships having a weapon system that is highly different from Fighters, and Versatile Assault Ships having a more complex structure, they cannot be fitted with Fighter rigs.īombard Tactics and Automatic Defense Implants directly apply to the Capsuleers, and the technologies used by Lightweight Ships are mainly Drone technologies, so it also takes effect on Lightweight Ships operated by Capsuleers. Vassago: A faction Carrier from the Angel Cartel with the mobility bonus.Īstartes: A faction Carrier from the Blood Raider Covenant with the bonus on Energy Neutralizer Electronic Warfare. How to obtain: Reverse engineer Carrier blueprints, then manufacture using regular Carrier and Capital Ship components.Īnacoda: A Guristas faction Carrier with extra protection. However, they still cannot confront powerful Dreadnoughts head-on. In addition, they can even resist attacks from multiple battleships alone. Better ship protection has been implemented and control of lightweight Frigates and lightweight Destroyers has been achieved at the expense of Fighter control range.Īs a front-line combat Carrier, the Versatile Assault Ship can possess combat capabilities that are far superior to ordinary Carriers for a short time with the help of the Swarm Mothership Defense Module. Some technologies of the Imperial Dreadnought have been combined, modifications have been made to carrier hangars, command communications and power systems. ![]() The Versatile Assault Ship is a frontline combat faction carrier modified based on the Imperial Carrier. Only by chasing the light and continuously moving forward can you escape the vortex of age and emerge victorious. The undercurrents surge in New Eden as the Yoiul Festival approaches. Lost technologies and the deep starry sky. All clues have pointed to an undiscovered area on the boundary of the universe - the "Ember Sea". We kindly ask for your understanding and patience during the maintenance.Īccording to Scope, the Museum Arcana in Zimse was attacked, and the CONCORD technical experts reckon the Angel Cartel might have mastered a rigging technology for Assault Ships.Īccording to certain sources, this technology originated from a search for ancient relics, and the museum attaches great importance to it. During this time, players will be unable to log in to the game. I think there is also something wrong with the physics of the torpedo's, point of entry + speed should encourage a similar forward direction, yet it almost feels like the torp's randomly " barrel " when they hit the water, resetting the initial direction velocity.EVE Echoes will undergo maintenance on at 08:00 (UTC+0) and will take approximately 120 minutes to complete. Unsure what motors are in these torpedo's but they seem to almost be able to make it from one island to another, which would be interesting if we could actually set the activation time on the air-dropped torpedo's. Jump in the drone and manually release torps 1 by 1 ![]() ![]() Set way point with low altitude ( less than 400 ) going over enemy ship locationĢ. Yep, I was playing with it more last night. ive shot myself with my own torps twice now lol, i keep my a noisemaker always loaded for that ![]() Originally posted by AoZhouLaoWai:Two torpedo's sink most boats, but be carefull of your own carrier's proximity to the launch zone, I have had a torpedo activate and home on my carrier EVEN THOUGH the enemy ship was actually closer. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |